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Parallel Lines
Montaña

MATH PROJECTS

Class
MAT256-MAT300

 

Instructor
Julia Sanchez

 

Languages
Octave

 

About
In the first math class, we studied different topics regarding splines and how they work and in the other class we learned about differential equations and th
eir capabilities in the programming world. On this page you will see some of the projects we did regarding those topics.
 

Splines generation
One of the great topics in math that is used in Computer Graphics is splines, which is why we explored a lot of methods of creating them analyzing the advantages and disadvantages of each one. Here you have an example of a Bezier curve using the De Casteljau method.

Lorenz attractor
After learning and researching how to solve differential equations, we discussed numerical solving methods and how they are very useful for simulations in Computer Science. To apply this knowledge, we used Runge-Kutta methods to create a Lorenz Attractor.
 

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